A wargaming, modeling, and miniature painting blog. These days focusing primarily on projects set in the Warhammer 40,000 universe, but not necessarily using those rules. Also the home of the Betrayal at Badab project, a rules mod for Horus Heresy: Betrayal at Calth
Saturday, February 27, 2010
Do you smell something, comrade?
Well, the horde is almost complete. I have a few of the toxic waste barrel zombies to finish up, but that's about it. It didn't take long to do these guys, surprisingly. I found that a nice quick drybrush of flesh, followed by a rotting flesh green on top followed by a few dark red and a purplish bruise color for washes finished off with an overall dark wash to add depth really gave them the right look. The only thing I did to add detail was pick out a few bones in khaki and white mixed. Oh, I also added a gloss finish to the guts and painted the eyes with a red/orange spot. I'm very happy with them.
Enjoy!
Close up of a few of the gang.
Some blurry "comin' atcha!" shots.
And a toxic waste barrel zombie for good measure. I will be using these for markers or spawn points in a game. This makes me think of that old Chevy Chase movie where he gets toxified (Modern Problems).
The question remains...will 46 of these bad boys be enough? You can never have too many zombies on the table. My Soviets are ready to take on the horde. All I have to do for them is a few of the support weapons I just picked up. RPG launcher (zombies go 'splode), a second PK LMG (head shot!), and a flamethrower (whoosh!). Though the last thing you might want are zombies that are on fire.
The whole thing gets a game test run on Monday at the club. Now I just need to come up with some rules and special events cards...
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